Rhino Mac Os X
Rhino 5 for Apple Macintosh runs on ordinary AppleMac desktop and laptop computers, with: Requires: OS X Mountain Lion (10.8.5), OS X Mavericks, or OS X Yosemite Requires: 64-bit Core 2 Duo Intel processors or later OS X 10.7 and below, 32-bit Intel, and PowerPC are NOT supported A multiple-button mouse with scroll whe. Rhino for Mac finally liberates Mac users from running Rhino on a physical or emulated Windows environment. The most obvious differences are in interface with a slightly different layout than existing Windows users may be used to.
If you’re looking for an NVidia option in a laptop format you’re very limited with Apple laptops as it’s only the highest spec 15' MacBook Pro that offers an Nvidia option and they’re more than double the price of the base model (unfortunately there is no way to upgrade Apple laptop GPU units as they are hardwired into the control board). However I will say that with Apple laptops if you can afford to buy the premium options the laptop will last you far longer. I recently passed on a 15' Macbook Pro from 2006 to a family member (2.6 Ghz dual core with 4gb memory) and they use the Rhino beta without any problems. You pay an awful lot for the final 25% of performance but you also pay for protection against early obsolescence.
You can of course go for one of the the non Nvidia models. I own the latest MacBook Air (Intel powered GPU) and that runs Rhino perfectly. I wouldn’t use the Air for rendering tasks (beyond preview renders) but that isn’t the point of the Air. Your have three other options here that spring to mind: 1.) Search out the latest “hackintosh compatible laptop” options that are available to you. Be careful here though as you really need to know what you’re doing. 2.) Buy second hand hardware from a few years ago that meets your specification for Nvidia hardware 3.) Buy a reconditioned unit direct from Apple that has the Nvidia option. This would be my recommended option as it will save you a good deal plus you get all your standard warranty/support options of buying direct from Apple.
Hope this helps. I’ve never attempted to ‘Hackintosh’ a laptop and everything I’ve read has put me off. A particular laptop model might work for a certain OS X revision flavour but as soon as Apple changes the drivers as it updates the OS you can run into problems. If I were on a limited budget I’d be looking at the 13' Macbook Air’s (new, reconditioned or second hand if it’s one from the last 12 months or so) as they have more than enough grunt to handle Rhino but will obviously be pretty slow for heavy duty rendering purposes (I also think they’re reasonable value for money).
But they can trigger AF or make it worse. These are decongestants, and are available without prescription, and included in many mixture medicines so you have to be extremely fussy and check every detail, and NEVER take the reassurances of anyone, even if they are a health professional. Cab drivers cough linctus. For those without heart trouble, they can work very well, especially in the sinuses.
Any laptop than can handle heavy duty rendering purposes like the Windows variants made by Boxx are going to cost far more than a standard laptop so the Windows vs OS X agument is fairly redundent. Just look at the cost of this base model made by Boxx: On the base consumer end, Apple hardware is definitely more costly than it’s Windows cousin but as soon as you get into pro configurations in many cases Apple hardware is actually more cost effective. I’m not going to get into an operating system debate here though as it seems redundent on an OS X forum. Back to Hackintoshes, the desktop variants work really well and we run a number of them to add GPU rendering firepower to our network rendering solution at the studio.
I am running OSX 10.6 Snow Leopard, have downloaded rhino1_7R2 and moved it to /usr/local/ I am aware however that (while this would prevent it from being altered by OS updates) this may not be the best location for it and imagine that it may need to be connected to the Java installation. My intended use for Rhino is to run JavaScript from the Terminal command line, and I'm asking for help as I believe I lack the Java knowledge to quickly figure this out. I would appreciate any help or links to advice, thanks Paul.
I have not used Rhino before, but I just quickly grabbed 1.7R2 from Mozilla and tried it out. It appears to be a standard Java jar executable. The location of it as compared to Java is irrelevant (as it should be).
All you need to do to run it, in your case, would be something like the following (from Terminal.app): java -jar /usr/local/rhino1_7R2/js.jar I noticed that this particular program is actually starts a interactive JS shell, which may not be what you wanted (but it may be), but if you run it with -help, you will see its full usage: java -jar /usr/local/rhino1_7R2/js.jar -help. Note that since Java 6, the scripting API is built-in in the standard Java library, and you really don't need a third-party library like Mozilla Rhino anymore. (In fact, the scripting API in Java 6 is an adapted version of Mozilla Rhino). See the for the package javax.script and see:. The default version of Java on Mac OS X 10.6 (Snow Leopard) is Java 6, so you should be able to use the standard scripting API without installing anything special.